Deliverance is a singleplayer Protoss campaign based around a "what-if" scenario involving the Umojan Protectorate during the fall of Aiur. Following a pair of Praetors and their Judicator, the events of Deliverance chronicle a psionic experiment undertaken by the Umojans with the goal of mind controlling a Cerebrate.

With nine planned missions and several techtree changes lifted from Project: Hydra, Deliverance presents an intimate narrative and mission design that focuses less on linear setpieces and more on freer expression. The tale told by Deliverance will set the stage for a larger universe, with future installments planned.

Character Listing

Coming soon.

Mission Listing

Detailed mission overviews coming soon

  1. Broken Armistice
  2. The Warrior’s Anvil
  3. Aberrance
  4. The Protectorate
  5. Reclamation
  6. The Hegemony
  7. Procession
  8. The Great Retaliation
  9. Cimmerian

Broken Armistice

SIZE: 160x160
DIRECTION: Medium protoss macro; AI ally (Asalamir); three zerg enemies; medium tech (reaver, observer, scout, citadel)
LOCATION: Aviton, Scion, Antioch (briefing); Alnathok (in-game)

The Warrior's Anvil

SIZE: 224x160
DIRECTION: Large protoss macro; AI allies (Asalamir, Nerazan); two zerg enemies; one terran enemy; medium tech (templar archives)